As an added treat, HOTAS support will be available on launch day for PS4 and Xbox One via a patch. As of this writing, it’s unclear how large that patch will be. 

Star Wars Squadrons is an upcoming space combat sim that seems to be more closely related to the X-Wing and Tie Fighter games of the early- to mid-90s than the more recent Rogue Squadron titles or Battlefront 2’s starfighter assault mode. 

Set to release on October 2 for PC, PS4, and Xbox One, Star Wars Squadrons will retail for $39.99 and feature a single-player campaign. Of course, there will also be a multiplayer component featuring crossplay between all platforms: PC and console. 

Virtual reality will be supported through PSVR, Oculus, HTC Vive, and Valve Index. The developers, though, have assured fans that Squadrons is not just a VR game and does not require a VR headset to play. 

Star Wars and flight-sim fans can breathe a sigh of relief knowing that Squadrons won’t join the retinue of games delayed in 2020. Frazier also announced on Twitter recently that the game has gone gold. 

For more on Star Wars Squadrons, check out its intense gameplay trailer or how the game’s deep ship customization system will help you control the odds. Keep GameSkinny on target for our review and a full set of guides early next month. 

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