Druid

Harbinger of Catastrophe is great in terms of stats – a “Boulderfist Dragon” so to speak. The usefulness of its effect, however, will largely depend on the cards left in each player’s deck, which can make it either highly beneficial or detrimental to the owner.

Hunter

Hunter is at the very bottom of Arena meta right now; players know it and developers know it. That is why Chronoshot was created, no doubt. It’s a slightly more expensive Rogue’s Sap, but it also combines the effect of Hunter’s existing Freezing Trap, and if you manage to play it on a minion that costs 9 or more, it will prevent the opponent from playing it ever again.

Mage

This card is comparable to the wild-only Cabalist’s Tome, which added three random mage spells to your hand. With Consider the Past, the card pool is quite limited (“from the past” implies only wild cards) and there are certainly some powerful outcomes with spells like Flamecannon, Unstable Portal, and the infamous Firelands Portal.

Neutral

Unusually enough, most of the new neutral cards are quite strong, but Possibility Seeker definitely stands out. It has great stats and offers you the utility of a complete redraw should you find your current options lacking.

Paladin

Bronze Broodmother comes with both an advantage and a minor drawback – it provides you with an additional body for potential buff cards, completely for free. The minor drawback is that your opponent will know exactly what you have drawn. 

 Priest

Priest is left out, with somewhat underwhelming new options. Ripple in Time is not great, but discovering a minion is flexible, and if you can manage to play it more than once, then it definitely adds value to your deck.

Rogue

Stat-wise, Thief of Futures is really, really weak, but it provides you with an additional card and, more importantly, reveals information on what card your opponent is about to draw. A highly useful ability for a reactive class like Rogue.

 Shaman

Shaman is once again treated to a powerful Arena-only card, this time with Master of Realities. It doesn’t suffer from almost any stat drawbacks, and its powerful ongoing effect can quickly spiral out of control if left unattended.

Warlock

It’s not like Warlocks require any additional card draws, but drawing two cards with Grasp the Future and reducing their cost, while also not affecting your life total, is awesome, especially for the reasonable cost at 4 mana.

Warrior

The effect of Fatecleaver will not trigger often, and its potential utility is yet to be tested. However, it can easily be compared to Paladin’s Truesilver Champion, minus the healing, which makes it an excellent mid-game weapon.


The Taverns of Time event will begin on June 11 and last until July 3. Are you excited for the new event and cards? Will you be participating in the Arena during the event? Let us know in the comments below. And for more Hearthstone-related content check out other articles and guides on GameSkinny:

Best Budget Hearthstone Decks for The Witchwood Meta Hearthstone Guide: Witchwood Monster Hunt (Levels 1-4) Hearthstone Guide: Witchwood Monster Hunt (Levels 5-8) Hearthstone Guide: How to Beat Hagatha in Monster Hunt